AI Insights · Timothy · October 2022
Top 5 3D Cartoon Games on iOS in the Middle East - Q3 2022
Explore the performance of the top 5 3D cartoon games on iOS in the Middle East during Q3 2022, including trends in downloads, revenue, and active users.
In Q3 2022, the performance of the top 5 3D cartoon games on iOS in the Middle East showcased varied trends in downloads, revenue, and active users. Here's a closer look at each game's performance, based on data from Sensor Tower.
Subway Surfers experienced a dynamic quarter. Weekly downloads peaked at approximately 86K in the first week of August, followed by a decline to around 49K by the end of September. Weekly revenue saw a gradual decrease, starting at $7.1K at the end of June and concluding at roughly $3.8K in the final week of September. Active users also fluctuated, peaking at about 2.6M in early August and ending at approximately 1.9M.
Stumble Guys displayed a significant increase in weekly revenue, reaching $47.8K at the end of September. Downloads showed an initial rise, peaking at 66.8K in early August, before falling to around 28.8K by the end of the quarter. Active users grew steadily, peaking at 251K in early August and stabilizing at about 221K by the end of September.
Fishdom maintained a stable revenue stream throughout Q3, with weekly revenue fluctuating around $54K. Downloads experienced a peak of approximately 50.6K in mid-August, followed by a decline to around 14.5K by late September. Active users saw a rise to 92.4K in mid-August before settling at around 69.8K at the end of the quarter.
Township showcased a consistent performance. Weekly revenue peaked at $51.2K in mid-September, while downloads reached their highest at approximately 35.7K in mid-August. Active users saw a notable increase, peaking at about 149K in mid-August and stabilizing around 121K by the end of September.
My Perfect Hotel, despite being a relatively new entrant, showed promising trends. Weekly revenue peaked at around $1.8K at the end of August. Downloads saw an initial surge, peaking at approximately 63.2K in mid-August before stabilizing around 13.8K by late September. Active users followed a similar trend, peaking at about 77.6K in late August and stabilizing around 35.4K by the end of the quarter.
These trends highlight the popularity and engagement of 3D cartoon games in the Middle East. For more detailed insights, visit Sensor Tower.